Back to Research papers
Research paper index

Visual Sculpting: Visually-Aligned Planning Representations for Long-Horizon Robot Clay Sculpting

Peter Schaldenbrand, Jean Oh

arXiv:2605.17556Published May 17, 20260 citations
  • cs.RO
  • cs.AI
  • robotic
  • policy
  • robot
  • action
  • end-effector
  • dexterous
  • manipulation

Abstract

Clay sculpting is a nuanced, artistic task involving dexterous manipulation with long-horizon planning to achieve high-level goals. As a robotics problem, we formulate clay sculpting as a shape-to-shape matching challenge. Prior deformable object manipulation work either requires retraining a policy per goal or relies on dynamics models which represent state as sparse point clouds which do not capture important clay features, such as textures, well. We present a method for modeling the dynamics of deformable materials and planning for robotic sculpting in a representation that is visually-aligned, capturing lighting and texture features. With three different deformable materials and various end-effectors, we demonstrate that our dynamics model is comparable in performance to the state-of-the-art with the added benefit of being compatible with visual planning. Our actions are represented as parametrized pushes into clay with a single end-effector, which proved to be suitable for long-horizon (>100 actions) clay relief sculptures. Lastly, we show the benefits of planning in a visually-aligned representation, but also provide analysis providing evidence as to why this representation is challenging to plan in compared to 3D representations.

Read the original paper

This page indexes public paper metadata. The manuscript remains with its original publisher and authors.