Seeing Through Extreme Visual Sparsity: Surface Understanding from a Single Random Visual Patch
Abstract
Surface material recognition from incomplete visual observations remains a challenging problem in robotic perception and environmental understanding. This paper discusses Sparse Surface Understanding Framework (SSUF), a unified dual-task learning framework that adapts four pretrained architectures-Convolutional Autoencoder (ConvAE), Vision Transformer (ViT), Swin Transformer, and Masked Autoencoder (MAE) for si-multaneous surface reconstruction and material classification. Experiments were conducted on the Touch-and-Go dataset using a sparse observation protocol in which only 10% of the original image remained visible while the remaining regions were masked. To enable a fair comparison, reconstruction-oriented models were extended with classification heads, whereas classification- oriented models were augmented with reconstruction decoders. The resulting architectures were assessed using reconstruction quality, classification performance, model complexity, and in-ference efficiency metrics. Experimental results revealed distinct strengths across the models. Swin Transformer achieved the best classification performance with an accuracy of 89.21%, an F1-score of 0.8922, and a ROC-AUC of 0.9813. In contrast, MAE produced the highest reconstruction scores among evaluated models, with a PSNR of 16.06 dB and an SSIM of 0.4501, while ViT provided the best overall balance between reconstruction and classification performance. Furthermore, all models achieved real-time inference, requiring less than 5 ms per image. Over-all, the results show that pretrained architectures can support material recognition under severe visual sparsity, while accurate image reconstruction remains challenging.
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