PAUSE: Editable Strategy Artifacts for Long-Form Cultural Story Adaptation
Abstract
Generative AI systems increasingly mediate cultural adaptation, but their cultural decisions are often hidden inside prompts, transient model plans, or final prose. We study PAUSE (Pause-And-Update Strategy Editing), an intervention that exposes an editable adaptation strategy as a human control surface for cultural decisions in long-form story adaptation. The strategy is a structured artifact that can be inspected, edited, and then projected through downstream character, entity, and chapter-localization stages. In two Chinese-source serialized novels, we test whether human edits to this strategy propagate into chapter-level prose. Across 9 edited-vs-control chapter comparisons, judges select the edited-strategy output in all 9; a marker audit shows target markers in 8/9 edited outputs and 0/9 controls, with forbidden markers absent from edited outputs and present in all controls. We frame these results as a smoke-scale edit-adherence study, not a claim that the outputs are culturally authoritative or literary-quality improvements. PAUSE offers one practical way to make AI-mediated cultural adaptation more inspectable and contestable before decisions propagate through long-form generation.
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