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MO-Playground: Massively Parallelized Multi-Objective Reinforcement Learning for Robotics

Neil Janwani, Ellen Novoseller, Vernon J. Lawhern, Maegan Tucker

arXiv:2603.09237Published March 10, 20260 citations
  • cs.RO
  • policy
  • humanoid
  • robot
  • reinforcement learning
  • locomotion
  • robotic

Abstract

Multi-objective reinforcement learning (MORL) is a powerful tool to learn Pareto-optimal policy families across conflicting objectives. However, unlike traditional RL algorithms, existing MORL algorithms do not effectively leverage large-scale parallelization to concurrently simulate thousands of environments, resulting in vastly increased computation time. Ultimately, this has limited MORL's application towards complex multi-objective robotics problems. To address these challenges, we present 1) MORLAX, a new GPU-native, fast MORL algorithm, and 2) MO-Playground, a pip-installable playground of GPU-accelerated multi-objective environments. Together, MORLAX and MO-Playground approximate Pareto sets within minutes, offering 25-270x speed-ups compared to legacy CPU-based approaches whilst achieving superior Pareto front hypervolumes. We demonstrate the versatility of our approach by implementing a custom BRUCE humanoid robot environment using MO-Playground and learning Pareto-optimal locomotion policies across 6 realistic objectives for BRUCE, such as smoothness, efficiency and arm swinging.

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