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Learning to Navigate Efficiently with Only 0.58M Trainable Parameters

Edward Beng Wai Tan, Siew-Kei Lam

arXiv:2607.11029Published July 13, 2026Updated July 23, 20260 citations
  • cs.RO
  • cs.CV
  • trajectory

Abstract

Recent progress in visual navigation has largely been driven by scale: end-to-end policies with hundreds of millions of parameters trained on billions of frames or large-scale simulated data. We ask how much of this scale a single task family actually requires, and what structure can substitute for it. We propose a decomposed navigation model in which operations with known closed-form structure, such as projective geometry, occupancy, and coordinate transforms, are computed analytically and serve as interfaces between three small learned modules: an egress predictor that grounds the episode goal as a local subgoal in the current view, a navigation predictor that estimates a goal-conditioned posterior over where trajectories travel, and an endpoint-pinned residual diffusion generator that samples trajectory shapes from this posterior. The system trains only 0.58M out of a total of 22.7M parameters, on 44k frames in under one GPU-hour, yet approaches the performance of state-of-the-art models on navigation tasks across 6060 point-goal episodes and 60 environments, while having 233$\times$ fewer trainable parameters, the lowest collision rate among all evaluated methods, and 10+ Hz inference rate on a Jetson Xavier NX. The decomposition further transfers to no-goal exploration by retraining only the 123k-parameter egress head, and its failure modes under sensor corruption are transparent and analytically correctable.

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