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Learning Quadruped Walking from Seconds of Demonstration

Ruipeng Zhang, Hongzhan Yu, Ya-Chien Chang, Chenghao Li, Henrik I. Christensen, Sicun Gao

arXiv:2603.06961Published March 7, 20260 citations
  • cs.LG
  • cs.AI
  • imitation learning
  • action
  • locomotion

Abstract

Quadruped locomotion provides a natural setting for understanding when model-free learning can outperform model-based control design, by exploiting data patterns to bypass the difficulty of optimizing over discrete contacts and the combinatorial explosion of mode changes. We give a principled analysis of why imitation learning with quadrupeds can be inherently effective in a small data regime, based on the structure of its limit cycles, Poincaré return maps, and local numerical properties of neural networks. The understanding motivates a new imitation learning method that regulates the alignment between variations in a latent space and those over the output actions. Hardware experiments confirm that a few seconds of demonstration is sufficient to train various locomotion policies from scratch entirely offline with reasonable robustness.

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