Back to Research papers
Research paper index

IFlowNets: Extending Generative Samplers to Learn Strategies in Incomplete Information Games

Conor M. Artman, Nicholas Di, Scott Perkins

arXiv:2608.05422Published August 5, 20260 citations
  • cs.LG
  • cs.MA
  • reinforcement learning

Abstract

While many algorithms blend reinforcement learning (RL) with counterfactual regret (CFR) methods to leverage tradeoffs in computational speed and performance, there are fewer investigations into generative sampling frameworks in game theoretic applications in incomplete information games. We extend a generative flow network framework, Adversarial Flow Networks (AFlowNets), to incomplete information games, called Information Flow Networks (IFNs). We prove that previously established constraints for generative flow networks in complete information games are inadmissible for obtaining valid densities (corresponding to player strategies) and a valid training objective. We show that our proposed generalization, IFlowNets, alleviates this issue and strictly generalizes AFlowNets. In preliminary results for three standard game environments, IFlowNets perform comparably to or better than Outcome Sampling Monte Carlo Counterfactual Regret (OSMCCFR) and standard RL-based methods in performance and speed.

Read the original paper

This page indexes public paper metadata. The manuscript remains with its original publisher and authors.