Back to Research papers
Research paper index

Humanoid Manipulation Interface: Humanoid Whole-Body Manipulation from Robot-Free Demonstrations

Ruiqian Nai, Boyuan Zheng, Junming Zhao, Haodong Zhu, Sicong Dai, Zunhao Chen, Yihang Hu, Yingdong Hu, Tong Zhang, Chuan Wen, Yang Gao

arXiv:2602.06643Published February 6, 2026Updated February 12, 20260 citations
  • cs.RO
  • cs.AI
  • cs.LG
  • sim-to-real
  • dexterous
  • robot
  • humanoid
  • reinforcement learning
  • teleoperation
  • manipulation

Abstract

Current approaches for humanoid whole-body manipulation, primarily relying on teleoperation or visual sim-to-real reinforcement learning, are hindered by hardware logistics and complex reward engineering. Consequently, demonstrated autonomous skills remain limited and are typically restricted to controlled environments. In this paper, we present the Humanoid Manipulation Interface (HuMI), a portable and efficient framework for learning diverse whole-body manipulation tasks across various environments. HuMI enables robot-free data collection by capturing rich whole-body motion using portable hardware. This data drives a hierarchical learning pipeline that translates human motions into dexterous and feasible humanoid skills. Extensive experiments across five whole-body tasks--including kneeling, squatting, tossing, walking, and bimanual manipulation--demonstrate that HuMI achieves a 3x increase in data collection efficiency compared to teleoperation and attains a 70% success rate in unseen environments.

Read the original paper

This page indexes public paper metadata. The manuscript remains with its original publisher and authors.