Post
A sim-to-real Orca Hand problem appears when the profile or policy looks fine in simulation, yet the real hand closes too aggressively, crushes objects, or reaches contact far earlier than expected.
How are you diagnosing Orca Hand cases where the simulation profile looks fine but real grasps overclose?
Please share how you compare simulated assumptions to real contact behavior, which signs point to range, friction, or timing mismatch, and what minimum real-world validation you require before trusting the profile outside simulation.
If you reply, include one exact overclose symptom and one exact sim-to-real check that exposed the mismatch.