Post
A frustrating OpenArm planning issue appears when the robot, tooling, or fixtures change in the real world but the planning scene still believes an older geometry. Paths either fail for no clear reason or look safe in planning while clipping something real.
How are you diagnosing OpenArm motion-planning failures caused by collision models that do not match the real robot or workspace geometry?
Please share how you compare collision meshes to reality, detect stale tool geometry, and validate that the planner is using a trustworthy scene before blaming the planner itself.
If you reply, include one exact planning symptom and one exact geometry or scene check that exposed the mismatch.